The Ringshadow blog

How the game is being made, as it happens: what landed, what it looks like, and what's next. Every picture comes from the game, recorded by the agents that build it.

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  1. Mercenaries: they mine while you sleep

    · M8 · 4 pictures

    Hire prospectors at the Citadel. In a world day each mines what you mine in an hour, even with the game closed.

  2. The world runs on after you quit

    · M8 · 4 pictures

    The local server keeps the world going on your Mac: the clock, starfalls, the Brood. The game reattaches when you're back.

  3. Coming next: guns for the realm, and a canyon to hold

    · M8 Coming

    Four point-defence turrets on the Citadel, an AA tower, a gatling gun firing red-hot ore-and-MH rounds, and a canyon the pilots defend wave by wave.

  4. The Brood: from a painting to the world in a day

    · M8 · 14 pictures

    The first enemies: four alien bugs that linger at deposits, bite, dive, eat ore and raid buildings.

  5. Missions, the Journal and three voices

    · M8 · 5 pictures, 3 voices

    A board of missions at the Citadel, a Journal to keep them, and every briefing read aloud.

  6. The realm: shared buildings, a tax and a shop

    · M8 · 6 pictures

    Every building now belongs to every pilot. The Citadel takes 10% of each unload and sells blueprints and supplies.

  7. How we got here

    · M1 to M7 · showreel, 9 pictures

    Two days, seven milestones: our own server, a world that lasts, a hundred levels, the ringshadow sweep and starfall.